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koda:en:documentation:attach_controls [2014/07/10 10:47] (current)
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|+||====== Attaching controls ======|
|+||Some controls need to be //attached// to the another in order to work, that is: to generate code. For example, many controls can have a context menu. But ContextMenu is a substitute control, so it appears on the form but does nothing until it is attached. To let Koda know that this control should use a particular context menu, select this control from the ContextMenu property. In the drop-down list you see only controls that can be attached via this property. |
|+||There is one control that is __not__ a substitute control but does nothing until it is attached: a spinner is created by attaching an the UpDown control to an InputBox control.|
|+||Generally, if you choose a control that is already attached to another control, it is detached from the old control and attached to the new control.|
|+||Usually a control can be attached only to one control. The only exception is the ImageList control: an ImageList can be simultaneously attached to multiple controls.|